JoWooD have announced that their role-playing action adventure game Gothic II will feature some 400 Non-Player Characters in the storyline.


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Each of the NPC's will work to help or hinder your player, and due to the artificial intelligence system in Gothic II each will remember their previous experiences with the player, meaning the characters seek retribution and tell other NPC's about actions that you've taken against them such as stealing money.

Further realism is added by the NPC's all having occupations and a social-life in addition to their normal interaction with the player character, which sees the same characters in several locations ranging from working to relaxing, depending on the time of day.


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Gothic II is due for release this Spring, published by JoWooD.